HUD / In-Game UI
Personal Project
One of the most under-appreciated but most important elements of modern game development, HUD and UI design determines how players interface with the most core systems of a game. They serve to not only provide vital information about player characters’ status and the state of the world, but are often key to shaping player behavior. In this project I challenged myself to recreate a UI that can be implemented in First Person Shooting game like Call of Duty, Halo and Far Cry.